In this example, we are going to let GitHub trigger Jenkins pipeline build only when we merge code to a develop branch in GitHub repository. This action often occurs when a "feature/hotfix/release" branch is merged into "develop". That's all!


Apply steps defined under "Jenkins server GitHub SSH integration" and "Allow Jenkins user to execute docker commands" sections in Integrating Jenkins with GitHub to run dockerised application pipeline page.

Ngrok setup

Download ngrok to your host OS's desktop and run $ ./ngrok http -host-header=rewrite in terminal. The is your Jenkins GUI address. This will give you an URL that can be accessible from the Internet. We will use this to integrate with GitHub later on. Assume that it gave us as URL.

GitHub Integration Plugin

Find and install "GitHub Integration Plugin" plugin in Jenkins "Manage Plugins" page.

GitHub webhook URL

Do the following in Jenkins GUI.

  1. Go to "Configure System" page.

  2. Click "Advanced" button under "GitHub" section.

  3. Tick "Specify another hook url for GitHub configuration" tickbox, note URL somewhere and untick it again.

  4. Exit from page without saving.

Prepare Github repository

Go to GitHub repository on and do the following.

  1. Go to "Settings" and then "Webhooks" page.

  2. Paste to "Payload URL" box. As you can see we are not using the local IP address.

  3. Under "Which events would you like to trigger this webhook?" section select "Let me select individual events." then tick "Pull requests" option.

  4. Click "Add webhook" button.

If you echo Jenkins logs at /var/log/jenkins/jenkins.log file, you should see line below at the bottom.

Feb 16, 2019 5:59:32 PM org.jenkinsci.plugins.github.webhook.subscriber.PingGHEventSubscriber onEvent
INFO: PING webhook received from repo !

Also, if you check the details of the webhook in GitHub page, you will see the communication information between GitHub and Jenkins. It can be found under "Recent Deliveries" section of the added webhook.

Create Jenkins project

Go to Jenkins and do the following to add a new project.

  1. Name the project as "game-pr-merger", select "Pipeline" and save it.

  2. Under "General" tab, tick "GitHub project" option and paste into the box.

  3. Under "Build Triggers" tab, tick "GitHub hook trigger for GITScm polling" option.

  4. Select "Pipeline script from SCM" option under "Pipeline" section.

  5. Select "Git" as SCM.

  6. Use for "Repository URL".

  7. Select GitHub-inanzzz from "Credentials".

  8. Change */master to refs/heads/develop because we only want "develop" branch to build for git merge actions.

  9. Add ci/pipeline/branch/develop/Jenkinsfile to "Script path".

  10. Save and exit.

Test with git merge event

Create a PR in GutHub repository and merge it by clicking "Merge pull request" button.

Your Jenkins log should print lines below.

Feb 16, 2019 9:22:47 PM org.jenkinsci.plugins.github.webhook.subscriber.DefaultPushGHEventSubscriber onEvent
INFO: Received PushEvent for from ⇒
Feb 16, 2019 9:22:47 PM org.jenkinsci.plugins.github.webhook.subscriber.DefaultPushGHEventSubscriber$1 run
INFO: Poked game-pr-merger
Feb 16, 2019 9:22:49 PM com.cloudbees.jenkins.GitHubPushTrigger$1 run
INFO: SCM changes detected in game-pr-merger. Triggering #2
Feb 16, 2019 9:23:12 PM org.jenkinsci.plugins.workflow.job.WorkflowRun finish
INFO: game-pr-merger #15 completed: SUCCESS



pipeline {
agent any

options {

stages {
stage('Checkout SCM') {
steps {
echo '> Checking out the source control ...'
checkout scm
stage('Git Pull') {
steps {
echo '> Pulling the code from GitHub repository ...'
sh 'git remote update && git checkout develop && git pull origin develop'
stage('Docker Up') {
steps {
echo '> Building the docker containers ...'
sh 'make -sC docker/ci/ build'
stage('Composer Install') {
steps {
echo '> Building the application within the container ...'
sh 'make -sC docker/ci/ composer'
stage('Test') {
steps {
echo '> Running the application tests ...'
sh 'make -sC docker/ci/ test'
stage('Cleanup') {
steps {
echo '> Cleaning the docker artifacts ...'
sh 'make -sC docker/ci/ clean'
stage('Docker Image Build') {
steps {
echo '> Building the docker image ...'
stage('Docker Image Push') {
steps {
echo '> Pushing the docker image ...'
stage('Deploy') {
steps {
echo '> Deploying the application to staging ...'


PHP_SERVICE := game_php

@docker-compose up -d

@docker-compose exec -T $(PHP_SERVICE) composer install

@docker-compose exec -T $(PHP_SERVICE) vendor/bin/php-cs-fixer fix src --rules=@PSR2 --using-cache=no --dry-run --verbose --diff
@docker-compose exec -T $(PHP_SERVICE) vendor/bin/phpunit tests
@docker-compose exec -T $(PHP_SERVICE) vendor/bin/phpstan analyse src tests --no-progress --level=max

@docker-compose down --volumes
@docker system prune --volumes --force